MicroStation Everything 3D
Session schedules subject to change.
| Type | Course Title | Date | Days | Price | Registration |
|---|---|---|---|---|---|
| ONLINE | MicroStation Everything 3D | Contact to schedule | |||
| CLASSROOM | MicroStation Everything 3D | 06/20/2012 | 3 days | $995.00 | CLASSROOM | MicroStation Everything 3D | 09/19/2012 | 3 days | $995.00 |
Course Description
This 3-day class introduces the user to MicroStation V8 3D main, Surface, and B-Spline toolbars. We also cover working, viewing and using AccuDraw in a 3D design file. Other topics covered are camera views and rendering in MicroStation V8.
Topics Covered
Chapter 1 – Introduction
- Introduction to the 3D Level 3 Course
- Previous Skills
- Work Habits
- Units of Measure
Chapter 2 – Models and Views
- File Settings
- Design Cube
- View Window Orientations
- Rotating View Coordinates
- View Controls/View Control Bar
- Setting Active Depth
- Clip Volume
Chapter 3 – AccuDraw In 3D
- Define Compass Orientations
- View Compass Orientations
- Design Cube Orientations
- ACS Orientations
- 3D Point Input
Chapter 4 – 3D Primitive Tools
- Slab Solid tool
- Sphere Solid tool
- Cylinder Solid tool
- Cone Solid tool
- Torus Solid tool
- Wedge Solid tool
- Pyramid Solid tool
- Elliptical Cone Solid tool
- Ellipsoid tool
- Polyhedron tool
- Apply Standard Editing Tools to 3D Elements
Chapter 5 – Create Solids Tools
- Solid by Extrusion tool
- Solid by Revolution tool
- Solid by Extrusion Along a Path tool
- Solid by Thicken Surface tool
- Linear Solid tool
Chapter 6 – Modify Solids Tools
- Draw On Solid tool
- Modify solids using the Modify Solid Entity tool
- Delete Solid Entity tool
- Taper Solid tool
- Shell Solid tool
- Replace Face tool
- Boolean Unite Solids tool
- Intersect Solids tool
- Subtract Solids tool
- Trim Solids tool
- Cut Solid tool
- Fillet Edges tool
- Chamfer Edges tool
- Edit Primitive tool
Chapter 7 – Solids Utility Tools
- Convert to Solid tool
- Align 3D tool
- Change Smart Solid Display tool
- Extract Face or Edge Geometry tool
- Remove Entity by Size tool
Chapter 8 – Create Surfaces
- Review B-spline curve generation methods
- Discuss methods of 3D surface display
- Primitive surface creation
- Create Surfaces tool box
Chapter 9 – Free-Form Surfaces
- Loft Surface tool
- Loft Surface by Vertices tool
- Swept Surface Along Curves tool
- Helical Surface tool
- Loft Rectangle to Circle tool
- Surface by Network of Curves tool
- Construct Surface by Edges tool
- Surface by Corner Points tool
- B-spline Surface by Points tool
- Planar Surface by Points tool
Chapter 10 – Modify Surfaces
- Trim Surfaces tool
- Trim Surfaces by Curves tool
- Untrim tool
- Stitch Surfaces tool
- Offset Surface tool
- Change Normal direction tool
- Extend Surface tool
- Merge Surface to Edge tool
- Fillet Surfaces tool
- Fillet Surfaces Along Curves tool
- Blend Surfaces tool
- Modify B-spline Surfaces tool box
- Surface Utilities tool box
- Complete an exercise using the Compute Intersections tool
- Mesh tools
Chapter 11 – 2D/3D, Cells & Patterning
- Import/Export 2D/3D Designs
- Cells in 3D
- Patterning in 3D
- Google‚ Äôs 3D Warehouse tools
Chapter 12 – Drawing Composition
- General Concepts
- Sheet View Exercise
- Create Dynamic Views Options
- Apply Dimensions
- Apply Annotations
- Apply the Copy/Fold Reference tool
Chapter 13 – Perspective Views and Basic Camera Setup
- Basic Perspective Layouts
- Change View Perspective Tool
- Camera Tool
Chapter 14 – Lights & Advanced Camera Settings
- Luxology Introduction
- Lighting Types
- Placing Lights
- Area Lights
- Saving Rendered Views
- Advanced Camera Settings
Chapter 15 – Material Assignments
- New Base Drawing for Material Application
- Material Options and Settings
- Material Definitions
- Color/Level Material Assignments
- Attribute Material Assignments
- Assigning Procedural Textures
Chapter 16 – Advanced Rendering Setup
- Import House Design
- 3D Cells Creation
- Wall and Ceiling Materials
- Window Insertion
- Exterior Finishes
- Multi-Layer Materials
Chapter 17 – Luxology Photo-Realistic Rendering
- Interactive vs Photo-Realistic Rendering
- Photo-Realistic Rendering Methods
- Luxology interiors rendering
- Render special material effects
- Luxology settings for exterior scenes
- Environment settings for scenes
- Sun image and fog effects
Chapter 18 – Solar Studies & FlyThrough
- Solar Studies
- FlyThroughs