MicroStation Everything 3D – $1,245

Session schedules subject to change.

Location Course Title Date Days
ONLINE MicroStation Everything 3D – $1,245 Contact to schedule
MADISONMicroStation Everything 3D – $1,245Contact to schedule
MADISONMicroStation Everything 3D – $1,24505/02/20173 days
MADISONMicroStation Everything 3D – $1,24509/19/20173 days
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– Who need computer (Regular price) $1,245.00
– Who will bring own computer and software ($250 off) $995.00
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Course Description

This 3-day class introduces the user to MicroStation V8 3D main, Surface, and B-Spline toolbars. We also cover working, viewing and using AccuDraw in a 3D design file. Other topics covered are camera views and rendering in MicroStation V8.

Topics Covered

Chapter 1 – Introduction

  • Introduction to the 3D Level 3 Course
  • Previous Skills
  • Work Habits
  • Units of Measure

Chapter 2 – Models and Views

  • File Settings
  • Design Cube
  • View Window Orientations
  • Rotating View Coordinates
  • View Controls/View Control Bar
  • Setting Active Depth
  • Clip Volume

Chapter 3 – AccuDraw In 3D

  • Define Compass Orientations
  • View Compass Orientations
  • Design Cube Orientations
  • ACS Orientations
  • 3D Point Input

Chapter 4 – 3D Primitive Tools

  • Slab Solid tool
  • Sphere Solid tool
  • Cylinder Solid tool
  • Cone Solid tool
  • Torus Solid tool
  • Wedge Solid tool
  • Pyramid Solid tool
  • Elliptical Cone Solid tool
  • Ellipsoid tool
  • Polyhedron tool
  • Apply Standard Editing Tools to 3D Elements

Chapter 5 – Create Solids Tools

  • Solid by Extrusion tool
  • Solid by Revolution tool
  • Solid by Extrusion Along a Path tool
  • Solid by Thicken Surface tool
  • Linear Solid tool

Chapter 6 – Modify Solids Tools

  • Draw On Solid tool
  • Modify solids using the Modify Solid Entity tool
  • Delete Solid Entity tool
  • Taper Solid tool
  • Shell Solid tool
  • Replace Face tool
  • Boolean Unite Solids tool
  • Intersect Solids tool
  • Subtract Solids tool
  • Trim Solids tool
  • Cut Solid tool
  • Fillet Edges tool
  • Chamfer Edges tool
  • Edit Primitive tool

Chapter 7 – Solids Utility Tools

  • Convert to Solid tool
  • Align 3D tool
  • Change Smart Solid Display tool
  • Extract Face or Edge Geometry tool
  • Remove Entity by Size tool

Chapter 8 – Create Surfaces

  • Review B-spline curve generation methods
  • Discuss methods of 3D surface display
  • Primitive surface creation
  • Create Surfaces tool box

Chapter 9 – Free-Form Surfaces

  • Loft Surface tool
  • Loft Surface by Vertices tool
  • Swept Surface Along Curves tool
  • Helical Surface tool
  • Loft Rectangle to Circle tool
  • Surface by Network of Curves tool
  • Construct Surface by Edges tool
  • Surface by Corner Points tool
  • B-spline Surface by Points tool
  • Planar Surface by Points tool

Chapter 10 – Modify Surfaces

  • Trim Surfaces tool
  • Trim Surfaces by Curves tool
  • Untrim tool
  • Stitch Surfaces tool
  • Offset Surface tool
  • Change Normal direction tool
  • Extend Surface tool
  • Merge Surface to Edge tool
  • Fillet Surfaces tool
  • Fillet Surfaces Along Curves tool
  • Blend Surfaces tool
  • Modify B-spline Surfaces tool box
  • Surface Utilities tool box
  • Complete an exercise using the Compute Intersections tool
  • Mesh tools

Chapter 11 – 2D/3D, Cells & Patterning

  • Import/Export 2D/3D Designs
  • Cells in 3D
  • Patterning in 3D
  • Google‚ Äôs 3D Warehouse tools

Chapter 12 – Drawing Composition

  • General Concepts
  • Sheet View Exercise
  • Create Dynamic Views Options
  • Apply Dimensions
  • Apply Annotations
  • Apply the Copy/Fold Reference tool

Chapter 13 – Perspective Views and Basic Camera Setup

  • Basic Perspective Layouts
  • Change View Perspective Tool
  • Camera Tool

Chapter 14 – Lights & Advanced Camera Settings

  • Luxology Introduction
  • Lighting Types
  • Placing Lights
  • Area Lights
  • Saving Rendered Views
  • Advanced Camera Settings

Chapter 15 – Material Assignments

  • New Base Drawing for Material Application
  • Material Options and Settings
  • Material Definitions
  • Color/Level Material Assignments
  • Attribute Material Assignments
  • Assigning Procedural Textures

Chapter 16 – Advanced Rendering Setup

  • Import House Design
  • 3D Cells Creation
  • Wall and Ceiling Materials
  • Window Insertion
  • Exterior Finishes
  • Multi-Layer Materials

Chapter 17 – Luxology Photo-Realistic Rendering

  • Interactive vs Photo-Realistic Rendering
  • Photo-Realistic Rendering Methods
  • Luxology interiors rendering
  • Render special material effects
  • Luxology settings for exterior scenes
  • Environment settings for scenes
  • Sun image and fog effects

Chapter 18 – Solar Studies & FlyThrough

  • Solar Studies
  • FlyThroughs
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