The ability to render realistic grass has been included in the (SELECTseries 2) release of MicroStation. Below are the steps and a couple tips on working with the data.
- Open the Material Editor dialog.
- From the Material Editor dialog drop down menu Settings > Advanced
- Load the Landscape.pal [Bentley_Materials.dgnlib] palette.
- Select a grass lawn material from the list.
- Click on the Fur tab and check ON Fur.
- Modify settings as needed.